OBTENDO MEU THE FIRST BERSERKER: KHAZAN PARA TRABALHAR

Obtendo meu The First Berserker: Khazan para trabalhar

Obtendo meu The First Berserker: Khazan para trabalhar

Blog Article



The developers describe the content like this: ““The First Berserker: Khazan” is an action game where violence repeatedly occurs using a sword against monsters that are similar or dissimilar to humans. Blood effects accompany when receiving attacks or attacking states.”

Moderno soulslike, Khazan reúne elementos qual deram certo na categoria e faz seu próprio suco — e um suco bem bom para se repetir

A gameplay parece muito a de Nioh, ao ponto de quase parecer um sucessor espiritual do game. Khazan possui entrada a 3 tipos de armas: lança, espada Enorme e empunhadura dupla usando espada e machado, usando cada uma dessas armas tendo tua própria árvore por habilidades onde o jogador consegue montar builds completamente diferentes para o mesmo Género do arma.

Acompanho anime desde criancinha e é um sonho realizado trabalhar com duas das maiores paixões da minha vida.

Don't get me wrong; the combat is still very well designed, and 90% of missions primarily consist of that, so if you're enjoying smacking enemies around it might not bother you too much.

It's something I've always admired about Sekiro—how it pits you against bosses that force you to engage with its systems.

Its three weapons—a dual-wield sword and axe, a glaive-like spear, and a greatsword—each have dedicated skill trees, and its armour uses the same bonus system when equipping multiple pieces from a set.

Vejo isso Ainda mais como uma decisão de modo a promover o desenvolvimento, já de que executar um mapa completo da demasiado Ainda mais trabalho, porém junte isso ao fato por qual as armas são drops aleatórios do inimigos e este ímpeto por explorar diminui bastante, com um Colossal impacto até mesmo na atmosfera geral do jogo.

Khazan does a fantastic job showcasing its anime-esque art style with dramatic boss sequences and cutscenes, but some of its areas feel strangely drab and I can't work out if this is just because of the colour palette. It's not like the game is badly optimised or anything and it ran perfectly for me, but sometimes it does feel a bit like the only places you ever visit are mines, ruins, and caves.

Since skills don't consume stamina, you use them to supplement attacking and defending like little cheats, letting you throw out combos almost like a fighting game to deal as much damage as you can in a short window.

Unlike Black Myth: Wukong, Khazan doesn't feel like a game you can brute force. But for those who are willing to engage, it has some of the best designed bosses I've seen in a soulslike, and rewards you for smart play.

Igualmente temos personagens bastante bem escritos que acompanham este protagonista em a jornada e de que agregam bastante bem de modo a este conteúdo da história.

It's more that The First Berserker: Khazan having been spoiled by all the accoutrements of the modern soulslike—elaborate NPC quests, secrets, exploration—Khazan and its pelo frills linear structure can feel basic at times.

You might think that's a weird criticism considering the genre—there are more important considerations than story—but that tale is front and centre in this game and far more prominent than in your regular soulslike.

Report this page